Engine trail prototype

I’ve added a map in the upper right of stars and planets.  It’s not great, probably zoomed out too much, and I don’t think it’s centered on the player correctly, but I’ll clean it up later.
But what I’m actually pretty pleased about is the engine trail I’m working on.  It’s only a one pixel line right now, but it’s tracking the information with what appears to be minimal performance loss, so that’s good.  I’ve hardcoded it to a 10 second trail right now, with a new segment every 100ms, but that’s super easy to change.  Once I get it all colored and glowy, I think it’s going to look pretty good.

ver18

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