Monthly Archives: March 2011

Satellites

New this update is the addition of defence satellites.  Their stats are defined in their own XML file, and they’re plugged into the world through universe.xml, in the appropriate planet entry.  They fire on enemies of their home planet’s faction. … Continue reading

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Planetary interaction, Lua empowerment

A significant update today- I’ve retextured the basic projectiles to look more interesting.  I’ve also modified the XML to be able to dynamically load a texture for projectiles instead of requiring an index number to an internal array, so adding … Continue reading

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