Well, here it is, the game, complete with textures. Â I’ve even whipped up a set for mouse cursor, ship, and default enemy.
A few things to note:
The textures themselves are in targa (.tga) format. Â I chose that format because it has support for an alpha channel (and hence lets me stick big square textures on big square objects but have the transparency work easily). Â I may switch to .png later
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