Collision detection added

Another day of progress for the game- I now have collision detection, and I fixed the stupid problem with the projectile updating routine not deleting the last projectile.
Controls are the same as version 2, only now blue dots will appear at a random position every 3 seconds, and if you shoot them they go away.
Report any problems if you find any.
I think this will be my final gameplay update until I improve the graphics.  I’m tired of looking at these giant boxes floating around.
Now would probably be a fine time to talk about my concept fo this game:  I am going to try to target the music game market.  While a game like audiosurf lets you kind of play a race game where the race track is your song, I’m planning on making a kind of geometry wars style game, where the guys you’re fighting are kind of controlled by the music.  The bar for gameplay for this sort of game is apparently set pretty low, it’s more the music that’s taking the front seat, so incorporating the music into every facet of the game will be the key.

game3

This entry was posted in State of the Game. Bookmark the permalink.

Comments are closed.